Federico Sibella
Senior Nuke Compositor


Senior Nuke Compositor with 7+ years of experience across feature films, high-end episodic productions and commercials, including work at Pixomondo, ILP, Scanline and Outpost VFX.
Skilled in complex CG integration, template development and shot continuity, with a strong focus on taking ownership of shots from initial setup through final delivery.
Comfortable navigating different production pipelines, tackling technical and creative challenges, and collaborating with fellow artists and supervisors to maintain visual consistency and meet production goals.
Recent Experience
BigHugFX / Taufkirchen - Germany
• Maintained visual continuity across shots within the same sequences, collaborating closely with fellow compositors and supervisors to ensure consistency and minimize unnecessary client revisions.
• Co-developed a Nuke template for hair matte refinement with the Comp Lead, at the Comp Supervisor's request, and shared it with the team.
Rise FX / Munich - Germany
• Joined productions at critical delivery stages, quickly adapting to established workflows and contributing to QC, shot finalization and complex finishing work.
• Took ownership of complex cleanup shots on a third production, independently creating clean plates and handling roto, tracking and final integration.
FableFX / Stockholm - Sweden
• Developed a Python-based Nuke tool to automate CG render layer naming and version updates following 3D department approvals.
• Worked closely with production on fast-paced commercial projects, integrating CG creatures into live-action footage and preparing plates for the 3D department under tight turnaround times.
Pixomondo / Stuttgart, Germany
• Delivered complex compositing work across multiple sequences, including full-CG shots, FX-heavy work, and CG integration into live-action plates.
• Supported the onboarding of new artists, helping them become familiar with the project, production pipeline, and established workflows.
ILP / Stockholm, Sweden
• Delivered challenging episodic shots involving keying, set extensions, CG integration and deep compositing.
• Took ownership of shots through final delivery and supported peer onboarding and production communication.
Freelance Senior Nuke Compositor - 2026 / Aug-Nov
Senior Nuke Compositor - 2026 / Jun-Jul
Freelance Senior Nuke Compositor - 2026 / Apr-May
Senior Nuke Compositor - 2025 / Aug - 2026 / Jan
Freelance Senior Nuke Compositor - 2025 / May - Jun
Selected Experience
PREVIOUS STUDIOS
Pixomondo / Stuttgart 2024–2025
Senior Compositor — Finalized complex episodic shots during peak production, contributing to CG integration, crowd work and QC support.
Outpost VFX / Bournemouth 2023–2024
Mid Compositor — Worked across multiple productions, handling set extensions, CG integration and complex cleanup, while addressing last-minute client feedback.
Scanline VFX / Munich 2022–2023
Mid Compositor — Took ownership of shots from initial passes through final delivery on major feature films, collaborating with lead compositors to address supervisor feedback.
Nolabel / Krakow 2020–2021
Compositor — Managed shots from start to finish, tackling complex cleanup, keying and CG integration while supporting remote team workflows.
EDI / Milan 2020
Compositor — Progressed from prep and roto work to compositing, integrating CG elements into live-action footage and supporting lead artists during delivery.
Juice. / Warsaw 2019–2020
Compositor — Worked on episodic productions, maintaining visual consistency with established looks and collaborating closely with CG and matchmove departments.
CORE EXPERTISE
Nuke / Nuke X / Nuke Studio
Look development support
2D and 3D compositing
Shot & sequence continuity
QC, Shot Reviews Documentation
Nuke Template Development
Python workflow automation
TOOLS & PIPELINES
Mocha
PFTrack
RV
Ftrack & Shotgrid
Cinema 4D
After Effects
Photoshop
Windows & Linux OS
LANGUAGES
Italian
English
LINKS
Selected Credits
House of the Dragon — Season 2 / Pixomondo
Death by Lightning / ILP
Aquaman and the Lost Kingdom / Scanline VFX
The Gray Man / Scanline VFX
Stranger Things – Season 5 / BigHugFX
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