Federico Sibella
Nuke Compositor


Analytical and highly creative professional with hands-on experience in 2D / 3D compositing and motion design. Known for leading multiple projects from start to end, completing shots, developing looks / effects for specific sequence and organising dailies. Multi-lingual communicator with operational command over English, French, and Italian.
Turin, Italy • (+39) 329-7286346
federico.maria.sibella@gmail.com
Technical Proficiencies
Software:
NukeX / Nuke Studio / After Effects / Photoshop / Cinema 4D / Unreal / Octane – Arnold / Mocha / PfTrack / RV / CC3 / iClone / Shotgrid / Ftrack / Deadline / RoyalRender
OS:
Windows / Linux CentOS / Ubuntu
Programming language:
Python
Career Experience
Pixomondo, Stuttgart 2024 – present day
Freelance Compositor
Worked as comp to finalize episodic shows and feature movies. Performed keying, deep comp, full CG, crowd replication, tool development
Pushed several shots from first look to creative approval
Assisted production with side shots and QC on weekends
Kept track of assignments and helped production and sups with shots reshuffling
Outpost VFX, Bournemouth 2023 – 2024
Freelance Compositor
Worked under tight deadlines on several shows. Performed keying, CG integration, set extension, crowd replication
Reworked on full sequences based on updated notes from client
Managed complex clean up and texture projection
Developed and implemented creative solutions to overcome technical obstacles in demanding shots
Scanline VFX, Munich 2022 – 2023
Freelance Compositor
Worked on a tight schedule on several shows. Performed keying, CG integration, deep comp from first look pass to final delivery
Managed several shots in parallel to speed up deliveries
Assisted lead compers to finalize vfx sup notes
Showcased versatility by tackling a wide range of tasks, from cleanup to intricate VFX integration
Nolabel, Krakow 2020 – 2021
Freelance Compositor
Lead shots completion from start to finish. Performed prep and keying for set extension. Comped background and cg elements
Handled complex clean-up tasks
Made use of a variety of techniques for keying and matte extractions
Maintained a proactive approach to troubleshooting and solving complex compositing challenges
EDI, Milan 2019 – 2020
Freelance Compositor
Collaborate with prep department as a roto artist. Comped 3D asset within live footage, while strictly following directions of supervisor and director.
Handled complex and pressured situations
Strengthened relationships with production staff
Fully on-site / remote capability
Additional Experience
Education
Comp Lair - The Next Level Program - Comp Lair (2025)
Nuke VFX Compositing - Steve Wright (2016)
Strata IT Fundamentals - CompTIA (2014)
Adobe Certified Expert - Adobe Systems (2013)
Juice, Warsaw 2018 – 2019
Compositor
Planned and supervised digital compositing activities for episodic projects, while matching colour schemes with key shots and mood boards for finishing works. Built and maintained strong interactions with CG and match move departments with an aim of increasing efficiency of pipeline.
Succeeded in completing several shots without a strict supervision of comp lead
Spearheaded entire project remotely from inception to completion under time and budget
Recognised by senior director for introducing new looks and effects for specific shots
LavezzoStudios, Alba 2014 – 2018
Motiondesigner
Developed and produced a variety of motion graphic content and animations, ranging from title sequences to lower thirds, in both 2D and 3D. Optimized the studio’s workflow by introducing new tools and refining the original pipeline.
Pioneered the integration of 3D motion design into the studio’s workflow through the implementation of Maxon’s suite of tools, enhancing creative possibilities and efficiency
Established a comprehensive creative workflow for fully animated sequences, including pre-visualization, moodboarding, and finalization
Set up a local render farm to streamline heavy rendering tasks, significantly improving project turnaround times
Trazos, Madrid 2022 – 2023
Nuke Trainer
I collaborated with the digital arts schools Trazos and Edge Metaversity to develop a curriculum tailored for beginner students learning Nuke for the first time.
Delivered in-person lectures over the course of an 8-month program
Produced pre-recorded video content to complement classroom sessions
Reviewed assignments and contributed to the creation of final reels